These are closeups of the Male Sailor characters I did for work. - Modeling and retoping done in Maya - Face Basemesh was started by another artist, tweaked by me - Sculpting was done in ZBrush - Face scans were used as a starting point for most faces - Some faces were hand sculpted and then supplemented with scan data - All faces were textured using a combination of TexturingXYZ textures, 3D Scan Store scans, Procedural Textures in Substance Painter and hand painting in Painter and Photoshop